In Another Timeline With My Self
movement: arrow keys, left mouse button down
upgrades: left/right arrow keys, click the + symbol
- the numbers represent enemy health and damage potential
- when you descend, your health increases by half your power, while your power is reduced by half.
- descending saves the level you died on, you will return here eventually.
- (maybe fixed?) sometimes an enemy cannot be hit causing a level to be unsolvable, I'm looking into it. if this happens to you run the following in the developer console:
- get the list of enemies. index 0 is always the player
- globalThis.currentMap[y][x].mob = globalThis.mobs[index]
- where y and x are the map coords and index is the index into the mobs list.
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